Season 1
Saving people. Hunting things. The family business.
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No need to have seen the show. Sam and Dean Winchester are brothers. When they were kids, something killed their mother, and their father John raised them to be hunters: people who quietly track down ghosts and monsters and stop them.
Each episode is a new case. The brothers drive across America in Dean's '67 Impala, find out what is killing people, and stop it.
Explore. Glowing spots in each scene can be searched for supplies, clues and cash. Some are shops or a bed to rest in.
Craft. Open the Journal to brew salt pouches, holy water and wards from what you find. Forging salt rounds and iron needs a workbench.
Fight. Fights are turn-based. Every creature has weaknesses: learn them from lore, clues or trial and error. Watch what your opponent is about to do next, and answer heavy attacks.
Grow. Good calls in conversation, fights and discoveries earn XP. Each level gives you full health and a skill point, until you've learned every skill. Bad calls cost health and strain things with your brother.
Enter Move the story on
1–9 Pick a choice or a fight action
WASD Walk, when you're in first person. Click the scene to look around with the mouse.
E Search what you're looking at · F Flashlight · Q Leave
J Open the Journal: lore, items, crafting and skills
H Hide the text to look at the scene
M Sound on or off
Esc Close a window, or open the menu
Turn your phone sideways to play.